A Gnome's Ponderings
Monday, November 21, 2016
My journey with Attika continues
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Attika came into my gaming experience after I had solidly gotten into gaming. I had played plenty of Catan and Carcassonne and Puerto Rico a...
Saturday, November 19, 2016
Sign - language without sound
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Sign is supposed to be a LARP but it reads more like one third social experiment and one third history lesson and one third group therapy. I...
Thursday, November 10, 2016
The long journey to simplicity
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Looking at Time Lord twenty years later, I find myself thinking that simpler RPG mechanics have both become more common and more accepted. ...
Thursday, November 3, 2016
Time Lord, a game time forgot
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I just stumbled down a rabbit hole and a blast from the past when I rediscovered the role playing game Time Lord. It was the second role pla...
Sunday, October 30, 2016
Playing games during Halloween
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Really, as long as you count toward horror, there are more games suitable for playing in Halloween than any other. Seriously, the idea of tr...
Thursday, October 27, 2016
Ocean as a game and a discussion
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I recently reread Ocean, partly to get myself back into reading RPGs for fun. I first read it when I was just starting to explore indie game...
Thursday, October 13, 2016
Settings: are they the real hook?
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I was recently told something to the effect that players will appreciate good mechanics but they will fall in love with a setting. My ow...
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