A Gnome's Ponderings

Friday, April 30, 2021

I’m not firing Alhambra

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  A bit ago, I wrote how I wasn’t convinced that Isle of Skye (as well as other games) could fire Carcassonne because it (and other examples...
Wednesday, April 28, 2021

Fast Train to Miyajima mixes colors to move trains

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  Fast Train to Miyajima is a game from the fourth R&W contest. As I’ve explored R&Ws, I have decided there is a sub genre that can ...
Monday, April 26, 2021

The Gods of Pegana broke rules that didn’t exist

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  I’ve been rereading Lord Dinsany’s The Gods of Pegana regularly enough over the years that I’m not sure how often I’ve read it. I didn’t e...
Friday, April 23, 2021

Deadeye Dinah - fussy but fascinating

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The jury is still out for me as far as Deadeye Dinah is concerned but I definitely like the idea and many of the mechanics of the game. Dead...
Wednesday, April 21, 2021

Bangsian fantasy had a silly beginning

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  Bangsian Fantasy is a genre where the setting is primarily in the afterlife and people from different periods of history interact, usually...
Monday, April 19, 2021

Alpakaland is as close to a sandbox R&W as I’ve seen

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  Alpakaland is a game about creating your very own Alpaca-themed amusement park. Which isn’t actually one of my personal dreams or even a s...
Friday, April 16, 2021

Mixture is a mixture of too much luck and too many interesting ideas

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Mixture is an odd ride. Of the four Roll and Write games that Radoslaw Ignatov released early from his Kickstarter (we have them all now, th...
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Lowell
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