A Gnome's Ponderings
Showing posts with label
Real Time Games
.
Show all posts
Showing posts with label
Real Time Games
.
Show all posts
Saturday, June 11, 2016
How Falling brought me into real time games
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Falling was one of the first, probably the very first, designer game that I discovered that used real time as an element. That is to say, a ...
Games without turns
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I don't go out of my way to look for real-time games, games where speed and time are a factor and you usually don't even have turns....
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