A Gnome's Ponderings

Showing posts with label Real Time Games. Show all posts
Showing posts with label Real Time Games. Show all posts
Saturday, June 11, 2016

How Falling brought me into real time games

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Falling was one of the first, probably the very first, designer game that I discovered that used real time as an element. That is to say, a ...

Games without turns

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I don't go out of my way to look for real-time games, games where speed and time are a factor and you usually don't even have turns....
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Lowell
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