Advent of the Wyrms was one of the games that made me want to revisit the Decktet. It’s a soliatire game that was released in 2020 so it gave me a way to see what people have been doing with the Decktet more recently. For a certain definition of recent. I suppose.
Friday, May 30, 2025
Advent of Wyrms doesn’t push any boundaries but I had fun
Wednesday, May 28, 2025
I won’t spoil Fire Force but, trust me, it’s far weirder than it looks
Thanks to Bundle of Holding, I have read through the entirety of the Fire Force manga by Atsushi Ohkubi. My initial impression of it was My Hero Academia as fire fighters. Which isn’t remotely accurate but I love me some My Hero Academia so that was enough to get me on board.
Monday, May 26, 2025
Adaman is a good but not to my taste
When I decided that I needed to revisit the Decktet with a focus on solitaire games, I knew that my starting place was going to be Adaman, It is one of the earliest Decktet games, developed by the same guy who developed the Decktet itself, P.D. Magnus. Now, I had played it before, about twelve years ago. On the one hand, I remembered almost nothing about the game. On the other hand, I did remember playing it, which is still something.
Friday, May 23, 2025
One Card Mazes is back on Kickstarter for a third season
One Card Mazes is currently running their third Kickstarter for a third set of their puzzles. Well, I got to do my part to get the word out.
Wednesday, May 21, 2025
The Decktet’s vast potential
For years, I have said that if you were to only make one PnP project, it should be the Decktet. And, to be honest, I haven't changed my mind yet about that. It is one of the versatile one-and-done projects I can think of.
Monday, May 19, 2025
In Curse of Dragons, Mysticana ups its game
Curse of Dragons was actually the second Mysticana game I learned because I was part of its playtest forum. But approaching it again after learning Cave of Djinns, Wild Magic and Harbingers, I have a different perspective.
Friday, May 16, 2025
A super hero game should not be bland
The pros and cons of Super Dice Heroes overlap a fair bit. On the one hand, it is a free PnP, low ink and very easy to teach. On the other hand, the theming is painfully thin and it is one of the most simple and basic examples I’ve seen of its particular niche.
Wednesday, May 14, 2025
Has solitaire become more of a thing?
I have noticed that Solitaire seems like is becoming more and more a part of the mission statement when it comes to game design. It feels like there games more and more often have solitaire options or are just plain solitaire.
Monday, May 12, 2025
I was going to find a Mysticana game I didn’t like
One of the first questions I asked myself when I first looked at Mysticana was ‘Is there going to be a trick taking game?’ Because I feel like that is one of the baseline genres a game system using cards is contractually obligated to tackle.
Friday, May 9, 2025
Is the Rage deck the Omni-deck?
As I blitz my way through the solitaire options of Mysticana, I have been looking at the wider world of game systems. Specifically game systems designed to either build on or 'replace' a regular deck of cards.