I recently posted some suggestions for folks who were looking to get into Print and Play. Every few years. It’s something I feel like doing. This time, I noticed that all my recommendations were for published games. You know, the ones you have to pay for the files.
When I first started making suggestions, my earliest recommendations were for free files. Heck, when I first started looking at Print and Play in general, it was free files all the way.
I know that part of the change is me. At this point, PnP has been my gaming focus for years. I don’t spend as much time on the quirkier end of the PnP world, which can be a fascinating place.
And I do feel there are still solid free files out there. Micropul is over twenty years old at this point and I think it’s still solid. I hold that 30 Rails is a great R&W experience that you could sketch on a piece of paper if you didn’t have access to a printer. I am also sure there’s a lot of recent stuff I’ve missed.
However, the PnP market place has also changed. Most of the companies I follow didn’t exist when I first started looking at PnPs. It feels like design contests (a fine place to look for free files) have become more of a real stepping stone to publishing. (I mean, the dream was always there)
I am sure there are many factors that has led to this change. Better desktop publishing. Greater bandwidth. The Covid lockdown creating greater demand. And I’m sure there have been changes on both sides, designers and consumers. The audience for PnP has clearly grown.
I’m going to say we live in a great time for Print and Play.