January ended up being a busier month than I expected for Print and Play crafting. With that said, I made almost no games that I hadn’t played before, instead making expansions or final versions of games I’d already played in playtesting.
I made:
Palm Laboratory (final version & last playtest model)
Downtown Las Palmas (final version)
Koala Rescue Club Map 4
Rallytaire map 3
Handful O’ Hazards
Chateau (low inks maps 1-8)
Th Daily Weather (demo version)
Jarl (2nd playtest)
I’d have to say that my ‘big’ project was Palm Laboratory. I realized that I hadn’t actually made a copy of final version of th game. And then, when I realized that I liked some of the elements that had been in the prototypes that didn’t make the final cut, I made a copy of the last prototype. Now I can play Palm Laboratory however I want lol.
With the exception of Chateau, none of the games I made were ‘new to me’. However, they are almost all improvements or expansions to stuff I’ve enjoyed. So I wasn’t making spare copies, I was refining. It wasn’t intentional but I do think it’s neat.
I didn’t plan my crafting that way and I’m sure February will be its own thing.