Showing posts with label The Catan Dice Game. Show all posts
Showing posts with label The Catan Dice Game. Show all posts

Friday, May 7, 2021

What do people do with Catan dice?

Since I have been playing so many Roll and Writes, I decided to revisit one of the first designer R&W I’d ever played, Catan Dice. Other than as a way of fidgeting on my phone, I have pretty meh memories of the game. As I recalled it, it was basically Yahtzee with a Catan-shaped score board. In some respects, it was even more restricted than Yahtzee since you had to do things in order.

So I played it again. And, after years of exploring R&Ws, particularly light, casual weight ones, Catan Dice was actually worse than I remembered. Before, I didn’t like how it completely failed to capture the feeling and interaction of Catan. Now, in addition, I found it dull as a dice game. The one design choice I liked was the knights/jokers. 

However, I decided to look at the variations that existed, including one that was one of Klaus Teuber’s original designs for the game in the first place. 

Catan Dice Plus has players competing to reach ten points first and fighting over largest army and road. Okay, other than not having a solitaire option, this is better in almost every way from the first version that got published. There is some actual competition and tension going on.

Catan Dice Extra has you fighting over the same island on a shared player sheet, as well as fighting over longest road and army. That actually crosses the line to pretty much being a full-fledged board game.

(Oh, and doing some research while writing this, I found out someone made some home brew expansions for the original game. I guess I’ll check that out.)

Honestly, if I had to pick one for multi-player, I think I’d go with with Plus. There’s not enough to the original game and Extra makes me ask why not play the travel edition of actual Catan.

Over the years, I’ve played a lot of Catan, Catan expansions and Catan Spin-offs. I particularly like Elasund. The dice family seems like the lightest and weakest branch. But I am glad that folks keep playing with the design. 

Tuesday, August 1, 2017

Struggling to find something nice to say about Catan Dice

As near as I can tell, I actually haven't written about the Catan Dice Game, other than taking playing it solitaire back when I had an android phone. Which is odd, because I was pretty sure that I had. Well, if I did, it would have been close to ten years ago.

Okay, short version. The Catan Dice Game is really, when you get down to it, Yahtzee that uses a Catan map for a score sheet. You build roads and villages and cities and knights, albeit in a specific order. The five resources are on the rather nice dice, plus gold. Two gold make a wild and the knights each serve as one-time resources.

And I ultimately found the game dull, even disappointing. I actually enjoy Yahtzee and games like Take It Easy that are genuinely multi-player solitaire. But, for me, the heart and selling point Catan franchise is the heavy player interaction. 

It also doesn't help that, since then, I have played dice games like the Zooloretto dice game and the Bohnanza dice game that used mechanics from their parent games and felt like I was playing games from their franchises. The Catan Dice Game just doesn't measure up to that comparison.

I do have two caveats.

First of all, I play it a lot back when I had an Android phone. It was fun as a way of fidgeting. 

Second of all, I understand Klaus Teuber actually originally designed a more complicated and interactive game and his publishers insisted on the simpler version. (Since the dice game has sold very well, I can't even say they were wrong.) Since the initial release, which is when I got my copy, variance have been released and some are even now included in the game.

So if you want to accuse me of not giving the game a fair shake, that's reasonable. It has clearly come a ways since that first edition.

I was tempted to buy a copy again when I saw it on clearance the other day. The original base game was pretty meh for me but I do like the dice and maybe some of the variants would make them sing.