Showing posts with label Encore. Show all posts
Showing posts with label Encore. Show all posts

Friday, May 20, 2022

Mach Nal/Encore keeps me calm

I have found that games involving patterns seem to be very decompressing for me.

Mind you, when I say patterns, I mean patterns being used blatantly. You can argue that every game is about patterns, just as you can argue that every game has some level of abstraction.

I have read that games revolving around pattern recognition (which is another catch all term) are used for medical therapy. Go, in particular, I remember being used to help ease issues with dementia. Or I’m misremembering and putting Go on a pedestal. It’s easy for me to do that.

With that in mind, I’ve noticed that I’ve been reaching for Noch Mal/Encore when I need to decompress. It’s short enough to serve as a mental coffee break but has a lot of pattern recognition to keep me engaged.

And when I am using MN/E as a mental coffee break, I always fall back on the starter sheet. I go through patterns I already know. It’s half decision-making and half zoning out.

On the other hand, when I actually want to use MN/E as a game, I go with one of the other six sheets. I wish that there was more color contrast (I’ve memorized the color locations on the starter sheet) but  having a variety of sheets keeps MN/E engaging. It lets it me a way to zone out or really think, depending on what sheet I pick.

(I play it electronically. Otherwise, I’d mark the sheets as a workaround for my color blindness)

I have liked MN/E since I first tried it and I can’t even remember how I first heard about or who recommended it to me. But, as time has gone on, it has become on constant rotation more and more.

I play a lot of mental coffee break games for a variety of reasons, not the least of which is they are some of the easiest to make as print and plays. But there are a lot of flash in the pans. Finding one that consistently delivers over months and years of play, though, that is good.



Tuesday, February 18, 2020

Encore is better than not bad

Keeping up with me learning Roll and Writes, I made 2020 the year I learned Noch Mal/Encore. And, yes, I learned it via app and now play it all the time on my phone.

As I’ve already mentioned, NM/E is a Roll and Write. That means you roll some dice and jot something down on a piece of paper. It’s a genre that has exploded over the last few years (While more ‘gamer’ Roll and Writes have around for a while, I’ve read more than one person state Qwixx got the wave going so I guess 2012 was a watershed year?)

The playing sheet in NM/E is a rectangular grid of colored squares and with some stars sprinkled about. There is more than one pattern of sheets which adds a _lot_ or replay value. Every turn, you draft a number die and a color die and scratch off that many squares of that color, as long as they are either attached to another scratched off square or in the middle column.

And, for such a small game, there are plenty of ways to get points. Filling in columns. Filling in all of a color. Scratching off stars.  Not using wilds. You can’t do it all so you will have to prioritize.

NM/E does two things that really make it shine as a Roll and Write, as well as a game. First of all, not only are you making real decisions, you have to plan ahead. You are creating an organically growing mass of checked off boxes and you have to give it room to grow, along with figuring out what points you’re going for. Second, by drafting dice, there is honest to goodness player interaction. In a Roll and Write, that is a big deal in my opinion.

I have seen a number of Roll and Writes that involve drawing shapes. NM/E has you trying to cope with someone else’s shapes, which is a different spin. And it’s a spin that makes sense and is fun. It’s a good little game.