I’m about through reminiscing about zombie games but I still have some closing thoughts.
The two zombie games I’ve played the most over the last few years are Zombie Dice and Zombie Fluxx. But, let’s be honest. They are are really ‘zombie’ games with the quotes firmly in place. They both invoke zombie survival tropes, particularly Zombie Fluxx, but they don’t really play out the narrative. They are fun but they aren’t what you really look for when you want zombie.
The single worst zombie game I’ve experienced was ZombieTown (not to be confused with Zombie Town with a space in the middle) A huge part of the problem was that the rules were horribly written. A table of experienced gamers and we could not figure out the rule book. After an hour of attempting to play at GenCon, we gave up, returned it to the game library and thanked our lucky stars none of us had bought it.
Two Print-and-Play Zombie games I’ve played more than a few times are Zombie in My Pocket and Escape of the Dead. Escape of the Dead (Was Escape FROM the Dead taken?) is a cute little exercise in dice placement and minimalism. Zombie in My Pocket, though, tells a complete story and has a really driving timer. Still a fun game and boy, have I played it a lot.
However, in my last limited experience, the hands-down-best game that made me feel like I was playing out a zombie story was Last Night on Earth. It’s been long enough that I only vaguely remember the mechanics.
But the three things I do remember is that it had a timer that kept pushing the game along, that it told a good narrative and that everyone at the table had a lot of fun. I’d play it again if I had the time and the chance.
I am sure there are other zombie games I’ve played. However, those are the ones that have really stuck in my head, for one reason or another.
Showing posts with label Zombie Apocalypse. Show all posts
Showing posts with label Zombie Apocalypse. Show all posts
Wednesday, November 15, 2017
Monday, November 13, 2017
Random thoughts about the Zombie Apocalypse
Reading the Walking Dead comic for the first time made me think about the now vast variety of Zombie Apocalypse games that are out there, both role playing games and board games.
(One thing that I also wonder about is how the Zombie Apocalypse took out civilization in the Walking Dead. As both the original Night of the Living Dead and Sean of the Dead point out, after the initial crisis, humans equipped with regular speed, modern technology and the ability to think get zombies under control)
You know, without even trying that hard, I’ve played a number of Zombie-themed games. Although the only specifically Zombie Apocalypse RPG I’ve played has been Zombie Cinema.
Of course, one of the significant things about the Walking Dead is that it takes the long view. What happens over the long haul after the whole human race gets upset by the dead not only coming back but coming back mean.
Almost all the board games I’ve seen or read about take place right after the apocalypse started. Civilization has been kicked to the curb but we still can scavenge all the fun toys. The human race hasn’t either been wiped out or, more likely, picked itself back up. The framework of an RPG is where you play out the long term result of the apocalypse.
To be fair, the initial outbreak is where a Zombie Apocalypse is the most distinct aspect of it. If we’ve got the zombies under control, there isn’t much mechanical difference between that and, say, medieval Europe.
And the initial outbreak is where all the fun, wish fulfillment stuff happens. That’s when you get to be free from all your responsibilities and do whatever you want. (Remember, one of the big points of the Zombie Apocalypse is that human beings are the real monsters)
Frankly, I think that we’d all end up serfs and slaves in the cruel new world.
I know that there are a bunch of card games and board games based on the Walking Dead but I think that the actual work, from what I’ve seen, really is more like a RPG. The characters slowly learn how to survive and deal with different threats. In other words, level up or die.
While I doubt I’ll be ever be a big zombie fan, I do have to give them this. They make great terrain and they force character development.
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