I have been looking through the various hacks of Alone Among the Stars, designed by Takuma Okada. I realized I wanted to play a hack that would let me tell a Tom Hanks in Castaway story but I couldn’t find one that fit what I wanted to play.
Friday, October 23, 2020
Wednesday, October 21, 2020
Octonauts is underwater, old school Star Trek with funny anthropomorphic animals but no red shirts or prime directive.
Monday, October 19, 2020
I recently stumbled upon Alone Among the Stars and its myriad of hacks completely by accident. I’d been looking into more conventional solitaire card games. In fact, I’m still wading through all the variations and pondering the whole matter. You use a deck of cards and a die to come up with the inspiration to describe planets that you are exploring.
Friday, October 16, 2020
Scoundrel had been on the top of my list of games for the next time I tried a thematic solitaire with a regular deck of cards. It’s not something I do that much but it is nice to add to the library of games that you can play with just a deck of cards in your bag.
Wednesday, October 14, 2020
Thanks to Humble Bundle, I got to read a hefty chunk of the graphic novels that make up Project Superpowers. I’ve been interested in reading it for years. It isn’t quite a tribute or a deconstruction of super heroes but it has elements of both.
Monday, October 12, 2020
This is a weird thing to be thinking about but I have found myself thinking about the compass on the reverse side of the card in at least some editions of Lost Cities. Not the actual artwork on the faces of the cards but the art on the boring sides of the cards.
Friday, October 9, 2020
Battle for the Carolinas is a solitaire war-themed game that is designed to be played with a deck of cards that you hold in your hands the entire game.
Wednesday, October 7, 2020
Monday, October 5, 2020
I will be honest. I tried out Anty Establishment because I knew that it was going to super quick to make, teach myself and play. It’s from this year’s Roll and Write contest. The whole thing, rules and all, is one sheet of paper. Just add two dice and something to write with and your done.
Friday, October 2, 2020
I recently made a copy of the basic three cards of Wild Cats, which is all you need to play the basic three player game. I did it just because I wanted to use some extra space on a laminating pouch. Really, I have no idea when I’ll be playing a social deduction game for three players.
Thursday, October 1, 2020
September wasn’t a super crazy month for making print and play games for me but I am happy with what I got done:
Wednesday, September 30, 2020
Sarah Monette wrote that both Lovecraft and M.R. James were major influences on The Bone Key: The Necromantic Mysteries of Kyle Murchison Booth and it shows. Although to be fair, both of those authors cast very, very long shadows.
Monday, September 28, 2020
One of the grandparents sent us Monopoly Junior. It was on the table and getting played within five minutes of opening the package. It was a four-player game with one seat being filled by a teddy bear and we were worried the teddy bear might win at some points.
Friday, September 25, 2020
One of the questions I recently found myself pondering yet again is the difference between character interaction and player interaction.
Thursday, September 24, 2020
I finished doing an archive binge of Juegos Roll & Write (https://boardgamegeek.com/blog/9402 ), specifically looking for Print and Play games that I hadn’t heard of yet. And, yes, a hefty chunk of what I found were ones I had already looked into but it was still a good experience.
Wednesday, September 23, 2020
One of my reading goals for 2020 was to read The Complete Cosmicomics, consisting of Cosmicomics, t zero/Time and Hunter and World Memory and Other Cosmicomics, along with a few miscellaneous bits. And I have finished the last story.
Monday, September 21, 2020
When I saw 6 Steps, a roll and write game from 1965, I had to make a copy and try it out.
Friday, September 18, 2020
I literally just learned that Chris Hanson put their PnP blog (https://boardgamegeek.com/blog/2020) on indefinite hiatus. Back in June.
Thursday, September 17, 2020
During a recent meeting of friends over Zoom, we played one of my game poems, Wainscot Goblin. This was actually the first time I played one of the game poems I’ve written, which was pretty interesting all by itself. It also wasn’t a group of gaming friends, which may have made them the ideal audience for a game poem.
Tuesday, September 15, 2020
I feel like one’s sense of being a gamer is something that changes, sometimes so subtly that we only notice it when we look back. I don’t think of it as a constant upward climb but an ebb and flow. Trying to find a sense of balance as the rest of our lives change.
Friday, September 11, 2020
Have you ever been trying to make a narrative exercise and realized that you came up with a character generator instead? Actually, I bet that happens a lot since creating a character is one of the basic concepts of playing with story telling.
- If a human were to ever touch your skin, which, of course, would never happen, what would they say it felt like?
- Politely describe three details of the house that you dwell in?
- Just as politely, describe three details of your own cozy nook inside the walls?
- What craving or need makes you live so close to humans, to live inside their walls?
- What would drive you from your nook, the house where you dwell, into the cold outside?
- What is your grave vulnerability, the thing that any human kill you with, if they only knew?
- What is your secret craft, the hidden art form that you are devoted to?
- If you ever needed to, how would you kill?
- What is the single truest thing you can say of yourself?
Wednesday, September 9, 2020
Drive Like Hell was part of a contest that Button Shy held to design an eighteen-card game where all the cards are identical. Drive Like Hell isn’t that complicated a game but, given that requirement, man, the double-sided card is complex.
Monday, September 7, 2020
Over Labor Day weekend, a group of us got together virtually because we couldn’t do it any other way.