Over the last couple years, I’ve been playing the PnP offerings of The Dark Imp. The fact that I keep going back to them says that at least I think they’re pretty good. So I decided to summarize my thoughts about the games.
Monday, September 30, 2024
Mulling over Dark Imp’s PnP catalog
Friday, September 27, 2024
Saying Goodbye
Yesterday, an old gaming friend passed away. I hadn’t seen him in years, not since I moved out of Chicago in 2014. I knew he hadn’t been in the best of health but it was still a shock. I think it was a shock to everyone.
I met George in 1999 when I joined a D&D group. I’d met some of the members at my first GenCon and I accepted their invitation to join the group. That was the start of a lot of friendships and I’ve kept in touch with many of them, even after moving away. They were an eccentric bunch (and to be fair, I fit in just fine) George wasn’t the craziest person there but he had his moments.
And, of course now, so many memories come back. I remember him insisting on pretending to be George iII when he took the king role in Citadels. I remember a game of We Didn’t Playtest This at All where he got a banana from the kitchen when the Bananas Repel Zombies card got played. And used said banana to repel zombies. I remember him not being interested in Memoir 44 because he wanted a war-game that would last a lot longer than an hour or so.
But most of all, I remember all the many hours of Dungeons and Dragons.
My longest running character in those campaigns ended up becoming the sidekick to his character. A large part of that was because I felt that, with everyone wanting to be the hero, being a supporting character was the real way to shine. And I still hold out that its better the be a good ensemble player in any RPG than trying to be _the_ protagonist. But my down-to-earth rogue played off well with his pompous noble fighter. And there were other campaigns and other characters We started off in second edition and converted character to third edition and then refused to convert to fourth edition. (I have good memories of fourth edition but with other groups)
And I remember how he lived on the far west side, on the other side of the city, when I first met him. And how I would give him a lift at weird o’clock in the morning after the games, in the complete opposite direction from where I lived. I don’t remember a lot of the hours of conversations we got in during those drives but I do remember enjoying them. If they weren’t about D&D, they were about fantasy literature or movies.
I remember his solemnity at a mutual friend’s funeral. I remember his wedding where Halloween dress was encouraged. I remember his advice, which wasn’t always good, and his jokes were usually were.
And now he’s no longer with us. He was part of a group of friends that helped make Chicago a home for me. My life is richer for having known him and the world is a little sadder without him.
Wednesday, September 25, 2024
Measuring cards can be fun
It Was This Big feels like it is as much a thought experiment as a game. It’s definitely a game but it’s also as much about its restraints as anything else.
Monday, September 23, 2024
Games vanishing in the internet
I recently pulled out of my files a Roll & Write game called Rake and Roll. It was from a Global Jam from a few years ago and I was just looking for an autumn-themed game to learn.
Friday, September 20, 2024
Converge, Fluxx and design structure
I’ve been teaching myself Converge via the Aspects of Vision solo module, a process that has been both simpler and weirder than I expected. I don’t know if two-player or one-player is better but I am sure two-player is more intuitive.
Wednesday, September 18, 2024
Some spoiler free of Farmer Giles of Ham
I’m pretty sure I read Farmer Giles of Ham before I actually read the Lord of the Rings. It’s one of Tolkien's lesser works but it may be his most plain fun work.
Monday, September 16, 2024
We don’t actually live in a digital world
While playing board game digitally is an amazing resource, I also like playing games analog as well. Actually playing with physical components definitely affects the experience. Literally, adding the tactile means an additional sense is involved.
Friday, September 13, 2024
Alexander Shen’s Race Day is a pleasant little journey
Alexander Shen has described their puzzles and games as maybe not the best sandwich but still a sandwich and one you wouldn’t give a one-star review of. I think that explains the appeal of their work very well.
Wednesday, September 11, 2024
I can’t do justice to Jujutsu Kaisen
Over the last couple of years, I have been occasionally reading Jujutsu Kaisen. Frankly, it’s enough in demand at the library that I can’t binge it lol However, I do understand that it is currently one of the best selling manga in the world and I can see why.
Monday, September 9, 2024
Why I keep going back to Ambagibus
I first came across Ambagibus in 2018, which is the year when Print and Play became one of my major gaming focuses. It’s a solitaire tile-laying game where you are trying to complete closed paths.
Friday, September 6, 2024
Hazy memories of Vegas Showdown
It has been a long time since I’ve played Vegas Showdown. That said, I remember it fondly and it is probably my favorite Las Vegas themed game. (In case you are curious, Cheapass’s Vegas (also known as James Ernest Writes Off Another Trip to Vegas) is my least favorite)
Wednesday, September 4, 2024
Approaching Superman as a character, not an icon
Enough folks told me that My Adventures with Superman was good that I eventually checked it out. And it is good, good enough for me to finish the first season and plan on watching more at some point.
Monday, September 2, 2024
My August Gaming
I didn’t learn that many games in August. In particular, I didn’t learn any remotely heavy games.
Greatest Beach Vacation
Evil Lab Biohazard Zone
Spooky Forest
Evil Lab Bio Split
Fliptricks
Scribbly Gum
I almost feel that the two Evil Lab games deserve an asterisk because they are just variations on the original Evil Lab game. They use the same rules, just with a little tweaking. However, they aren’t expansions but actual standalone games so they squeaked in. (I wouldn’t consider Carcassonne: Hunters and Gatherers an expansion, although knowing how to play Carcassonne will really help the learning curve)
I did not count some expansions I was part of the play test pool for. However, those really were expansions, no use without the base game.
I realized, looking over the list, that everything I learned was a Roll and Write, except for Fliptricks. Not that I have a problem with that. As someone who has been doing a lot of solitaire PnP, R&Ws have been a huge gift.
The highlight of the month was Scribbly Gum. I went in with relatively low expectations but it proved to be quite fun. It is the weakest R&W I’ve played from Postmark Games but Voyages, Aquamarine and Waypoints are some of the strongest R&Ws I’ve played so that leaves plenty of room beneath them for quality.
I am hoping to get at least one ‘heavier’ game in September but we will just see what life has in store.
Sunday, September 1, 2024
My August PnP
I really thought that August would be a month of slowing down my PnP crafting. However, demos and playtests helped bill it up. Plus, there were times when I crafted just to decompress.
Battle Card - maps 2-5
Drakard
Agropolis
Rallytaire Sheet #1
Solo Dice/Can’t Stop Express
Lingo Land
Criss Cross
Dragon Hero
Fire Brigade Mages
Spooky Forest
Fearsome Fog (Last Lighthouse expansion playtest)
Fliptricks
Scribbly Gum (maps 1-3)
Terrible Tides (Last Lighthouse expansion playtest)
Micromend
Jose Garcia Saves the Alhambra (Postcard from the Front contest)
Astrology
Christmas on Track
Evil Lab: Tetra Terror
Evil Lab: Monstrous Monster Mixer
Evil Lab: Color Rampage
A Nice Cuppa (demo version)
Casinapolis (playtest version 2(?) )