Learning Fishing Lessons has made me decide to revisit the other other games in Scott Almes’ Simply Solo series.
Friday, September 30, 2022
Maybe Ugly Gryphon Inn tries too hard
Wednesday, September 28, 2022
Is Lizard Music still relevant?
Since I hadn’t read Lizard Music by Daniel Pinkwater in a couple decades, I decided give it a reread.
Monday, September 26, 2022
My journey thus far with Sagrada
My first exposure to Sagrada was a demo at a convention a few years back. At the time, I was charmed by both the mechanics and the theme. I liked creating your own stain-glass window out of dice.
Friday, September 23, 2022
Random, possibly insane, ramblings about Cheap Ass Games
I’ve been looking back at my past blogs about Cheap Ass games. And I am fascinated by how much my opinion of the work of James Ernst has shifted.
Wednesday, September 21, 2022
Very early impressions of Death Valley
I printed out the demo of Death Valley and cut the cards last year. And now I I’ve finally actually laminated and trimmed the cards. My expectation were a fairly rudimentary push-your-luck game with pretty art and a good theme. And damned if it didn’t surprise me by being better than that.
Monday, September 19, 2022
I couldn’t wait until October for Zombie in my Pocket
I’d been planning on making a copy of the original Zombie in my Pocket in October to celebrate Halloween. But I got impatient to actually play the game again so I made it a month early lol
Friday, September 16, 2022
A game for people who are actually good at trick taking
It has been a long time since I last played Die Sieben Siegel, also known as Wizard Extreme and Zing and Sluff Off. (It’s not as bad as Knizia’s Wildlife Safari but that’s still a lot of names) I don’t know if I’ve ever owned a copy but I knew at least a couple folks who had a copy.
Wednesday, September 14, 2022
Henry Kuttner’s Hogbens stories leave me conflicted
I first heard about Henry Kuttner’s Hogbens stories in comparison to Manly Wade Wellman’s Silver John/John the Balladeer stories. I have finally read the Hogben stories and, man, is that comparison superficial.
Monday, September 12, 2022
I Spy beats the games I packed
On a recent camping trip, I packed A Fistful of Penguins and a deck of cards for surface friendly and weather friendly games. (The cute penguin theme of a Fistful of Penguins and all the components being waterproof made it beat out Pickomino and Easy Come, Easy Go. The latter still tempted me because you don’t need a score pad. And, really, you should just take a deck of cards on any trip)
Friday, September 9, 2022
Bolets: old school video game feel in nine cards
Bolets is a maze-building game for one that uses Ricochet Robots mechanics and NES aesthetic.
Wednesday, September 7, 2022
Rick Riordan + Jules Verne proves disappointing
When I read that Richard Riordan had written a book that was set in the world of Jules Verne instead of mythology, I had to read it. So I got Daughters of the Deep out of the library.
Monday, September 5, 2022
Round one of FlipWord in the classroom
With the school year having started, that means substitute teaching has started again. And, although the opportunities are few and far between, I don’t mind seeing how I can add games to learning and critical thinking.
Friday, September 2, 2022
My August Gaming
August wasn’t a game heavy month but I feel like I managed to learn a variety of games if not a lot of games.
Thursday, September 1, 2022
My August PnP
After having done almost no PnP crafting in July, I was busier in August.
Bolet
What Lies Beneath
The Great micro Game
Wheat & Ale
Winnie-the-Pooh in the Honey Heist
Fishing Lessons (demo)
Autumn (two and three player)
Food Chain Island (demo)
My ‘big’ project for August was the demo for Fishing Lessons, the fourth and latest game in Scott Almes Simply Sollo series. It’s very solid and might even knock Food Chain Island from its position of my favorite game in the series.
I made extra copies of Autumn and Food Chain Island so I could have travel copies that could live permanently in my work bag. Both games have proven worth being handy. (Making a copy of the final version of Food Chain Island and the expansions that have come out is on the short list)
I also spent a fair bit of time getting other projects started, printing and cutting and laminating. I have a feeling that free time is going to be even tighter for the rest of the year so I wanted to be able to set things up so I could still get projects done each month.