I became interested in the idea of Young Adult books as a concept when I was 2.3 books through a series when I realized it was Young Adult. And honestly, the only difference that I could tell was no swearing.
Wednesday, March 31, 2021
So The Catcher in the Rye helped create a genre?
Monday, March 29, 2021
Yeah, this is an unpaid ad for a Kickstarter. Not going to lie about it
It has been a while since I actually backed a Kickstarter project. However, Radow Ignatow’s A Lot of Games bundle managed to win me over.
Friday, March 26, 2021
Beverly Cleary. She wrote some good books.
Beverly Cleary died on Thursday, March 25, 2021. Which, from the perspective of when I’m writing this was yesterday. She was 104 so the sad aspect is really fighting the impressive aspect.
Wednesday, March 24, 2021
Neuromancer: the book that became a genre
If William Gibson hadn’t written Neuromancer and basically invented the genre of Cyberpunk on the spot... I’m honestly not convinced someone else would have.
Monday, March 22, 2021
Foothold Enterprises is a hidden diamond in the rough
I’ve finally gotten around to making and playing a copy of Foothold Enterprises. What I found was a game that was mechanically compelling enough that I want to keep playing but a seriously boring graphic design.
Friday, March 19, 2021
Clockmaster makes drawing a clock face fun
Clockmaster is a game about drawing a clock face. As far as elevator pitches go, it leaves me cold (and I couldn’t wait to try Bohnanza sixteen years ago!) And yet, when I actually played the game, it had an immediate ‘let’s do that again’ effect.
Wednesday, March 17, 2021
Sometimes great authors write mediocre kids books
Sometimes when I was reading The Undersea Trilogy by Frederik Pohl and Jack Williamson it felt like I was reading one of Heinlein’s juveniles. And then I’d read a section that reminded me that I wasn’t.
Monday, March 15, 2021
Is GM-lite a thing?
I’ve written about GM-free systems before (and I will again!) And I’ve written about how there is a lot of responsibility placed on a GM, which is one of the reasons I like GM-free systems.
Friday, March 12, 2021
Yard Builder - nothing new but also nothing stressful
Yard Builder is a roll-and-write where everyone draws a yard on their own player sheet from the same die rolls. It’s one of those games where the number of players is limited only by the number of player sheets and everyone’s ability to see the die rolls.
Wednesday, March 10, 2021
The Reckoners Trilogy is the end of world by super powers
I was about a third of the way through the third book in Brandon Sanderson’s Reckoners trilogy when I finally realized that they were young adult books. That was when I noticed that while there was graphic violence and a lot of examinations of ethics and morality, there wasn’t any swearing or sex scenes.
Monday, March 8, 2021
We ask a lot of our GMs
I think being a game master needs to be a voluntary choice. In an ideal world, game masters need to know the rules better than anyone else. They need to know the setting better than anyone else. They have to play a cast of potentially thousands. And they should know what big picture story is.
Friday, March 5, 2021
No Spoilers about the end of WandaVision
Wednesday, March 3, 2021
Cyberpunk had to start somewhere
I revisited William Gibson’s anthology Burning Chrome for the first time in at least twenty years.
Tuesday, March 2, 2021
My February R&W
Every solitaire game I taught myself how to play in February was a Roll and Write. It’s definitely not the first time I’ve done that but I feel like unpacking my thoughts about the experience this time.
Monday, March 1, 2021
My February PnP
February is a short month to begin with and it ended up being a busy month as well. Which isn’t a bad thing but it meant that most of my crafting was just laminating Roll and Writes I wanted to try.
The only ‘big’ project was Foothold Enterprises. Although, as basically a full deck of cards, it’s definitely a step up from a micro game. And, as an in-hand solitaire, it should be easy to try out.
When I first started seriously crafting, I’d mark Roll and Writes that just involved laminating a sheet with an asterisk in my notes. They didn’t seem as ‘real’ to me. However, I’ve come to view the fun I get from a game as the final measure, not the crafting effort.