I really thought that August would be a month of slowing down my PnP crafting. However, demos and playtests helped bill it up. Plus, there were times when I crafted just to decompress.
I made:
Battle Card - maps 2-5
Drakard
Agropolis
Rallytaire Sheet #1
Solo Dice/Can’t Stop Express
Lingo Land
Criss Cross
Dragon Hero
Fire Brigade Mages
Spooky Forest
Fearsome Fog (Last Lighthouse expansion playtest)
Fliptricks
Scribbly Gum (maps 1-3)
Terrible Tides (Last Lighthouse expansion playtest)
Micromend
Jose Garcia Saves the Alhambra (Postcard from the Front contest)
Astrology
Christmas on Track
Evil Lab: Tetra Terror
Evil Lab: Monstrous Monster Mixer
Evil Lab: Color Rampage
A Nice Cuppa (demo version)
Casinapolis (playtest version 2(?) )
Mind you, a lot of these are just laminating Roll and Write sheets. (And many were replacing ones I misplaced lol) But I went into the month thinking Agropolis would be my big project.
My rough and ready method is print, cut, laminate and trim. I find finishing projects to be very decompressing and satisfying so I actually have a folder of laminated card sheets that just need to be trimmed.
I also don’t want to get too much of a PnP folder of shame so I try not to make stuff I don’t see myself playing on the foreseeable future. That said, a number of my August projects still haven’t seen play.
I don’t know what September will be like. A balance of crafting for decompression balanced by how much time I have to learn to play new games.
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