Monday, March 3, 2025

My February PnP

 February, for one reason or another, ended up being a heavy month for PnP crafting. I made a decent number of games.


I made:

Pentaquark (demo version)

This Mars Vacation (quarter size)

Trap Construction Corp (quarter size)

Ham Fisted

The Starspeaker

Pocket Puffins

Confusing Lands

Roll and Safari

Stone Age Survival

Woodland Craft

Spooky Woods puzzle cards

Hyperstar Run (demo copy)

13 Sheep

Guards and Goblins (published version)

Lands of Adventure (prototype)

Magic Rabbit (lockdown special)


Quite a few of those games would count as a ‘big’ build in a different month. While 18 cards is definitely a micro game, it also feels like a watershed point. It’s a big enough design space that a game has room to have some meat.

Not a guarantee of meat, by any means. Oh no. Ted Sturgeon’s Rule that 90% of anything is crud (or a number of other words) still applies. And no knocking nano games. And Roll and Writes are their own universe of design space.

Actually, a good way to put it is that I’m much more likely to pull out an 18-card game to play with someone than a game with fewer cards. Again, Roll and Writes are their own beast.

I have to admit that a lot of my crafting I’m February was fueled by arts and crafts decompression. But at the same time, I ended up playing almost everything I made, and the stuff that I didn’t is on the shortlist for March.

In a lot of ways, February reminded me why PnP is important.

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