Wednesday, December 31, 2025

The required look back at 2025

 As is pretty much always the case, 2025 had positives and negatives for me as far as gaming experiences go. I think that’s pretty much just the human condition.


Easily the best gaming experience I had in 2025 was going to the first convention since 2019. (I think we still have no idea of the long term social and economic effects of the pandemic) I got to see old friends and play a lot of different games.


And the low point of the year was simply that the gaming time just wasn’t there. That’s just how life works. I usually like to play some journaling games for NaNoWriMo and it was December before I thought of doing that. I literally remembered Dicember on December 30. My time and my mental energy have have just had other focuses.


Buttonshy’s Playtesting continued to deliver for me. It has given me a community to interact with and a way to give back to the broader community. I’m really thankful and glad that I get to be a part of it.


Another highlight was Dr. Finn’s Book of Solo Strategy and Word Games. None of the eight games (plus the bonus game since I backed the Kickstarter) are perfect. However, collectively they are fun and accessible. They offer wide variety of accessible gaming experiences in a convenient way for both time and physicsl space.


And, oddly enough, my guilty pleasure of Metal Snail’s Paper Pinball series picked up. Any given game in the series is, honestly, a so so Roll and Write. But I found grabbing a few and playing them back-to-back really engaging. The whole is greater that the parts.


2025 wasn’t a bad gaming year for me. But I did have to focus on what really gave me joy.

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