Showing posts with label Impulse. Show all posts
Showing posts with label Impulse. Show all posts

Thursday, March 22, 2018

First acquisitions of 2018

I’ve given myself permission to buy games in 2018 and, over the last couple weeks, I have gotten a couple of games. Albeit in ways that wouldn’t have counted against the rules I set for myself to not buy games last year. (And doesn't count Print-and-Play, which I’ve made about forty, so far. I may have a problem)

I got a used copy of Impulse... basically because it is a Carl Chudyk design and I was able to buy it for store credit. Hilariously, it’s not even the next Chudyk design I’m hoping to get to the table. (That’s Uchronia because I think it will be a gently introduction to his work and easy to play on a work night)

However, based on Glory to Rome and Innovation, I think Impulse has a really good chance at being a game I will enjoy.

 And the other night, Carrie surprised me by bringing home a copy of Bob Ross: Art of Chill Game. (So I technically didn’t buy it myself but that’s definitely a technicality)

It’s been on my interest list since it sounds like it is a tribute to Bob Ross that still manages to be a real game. (To be brutally honest, I’ve never watched much of his stuff but I really like the _idea_ of Bob Ross) Plus, I know that family weight games that can be played on a week night is my current Platonic ideal.

And Bob Ross: Art of Chill Game, with a decent helping of Ticket to Ride but also with a Bob Ross timer and some different forms of bonuses, looks like a good family game. It might be light and a bit random for ‘serious’ gaming but I think we will have a lot of fun with it.

This isn’t how I saw my game acquisition for the year starting off this way but I think it’s a good start.