Showing posts with label Lamarckian Poker. Show all posts
Showing posts with label Lamarckian Poker. Show all posts

Friday, December 13, 2019

A deck of cards is a an abstract strategy game

I’ve been meaning to try out Card Capture for a while. A solitaire deck builder that just uses a regular deck of cards? That’s something that I have to look into. The idea taps into both the possibilities and the limitations of a deck of cards.

(This was going to be a review of Card Capture but the tangent just went to far. I do like to ramble)

A deck of cards is the most amazing tool you can have in your gaming library. It _is_ a game library, one you can fit in your pocket.  It is the most flexible game system you’re going to find and there are hundreds of games for it andit’s something that you can usually get non-gamers to play.

At the same time, a deck of cards is very abstract. Which doesn’t make any difference for traditional games but can make a more ‘modern’ game seem thin and dry, particularly if there is a theme attached to the game. 

Which, quite frankly, doesn’t seem quite fair :D I’ve seen a lot of trick taking games that might have spiffy artwork and a theme but really aren’t that far removed from Whist or other trick taking games. But even that teeny tiny step away from abstraction makes a difference. I love abstracts and even I know that that little bit of flair makes a difference.

(And there is an actual practical reason for this. Theme and specialized cards can make a game more accessible. Easier to process and understand. But that’s a whole other topic and I have already rambled far afield enough)

Which isn’t to say a regular deck of cards can’t work as a ‘modern’ game. Over the years, I’ve gotten a lot of mileage out of Lamarckian Poker, even pickup games with strangers. Admittedly, it uses many elements from traditional games but blends them in a way that feels non-traditional. 

On the other hand, even though you can easily play it with a regular deck of cards, I enjoyed The Shooting Party a lot more after I made a themed deck. A big difference between those two games is that Lamarkian Poker is built on mechanics and The Shooting Party is built on theme. 

Fundamentally, while no one lists a regular deck of cards as an abstract strategy game like Chess or Go, it is very much an abstract system and suffers when theme is pushed onto it. (Unless you view it as it’s own theme. Individual cards and poker hands are iconic, after all)

A deck of cards is a door to so many games, ancient and new, but we have to respect its limits.

Tuesday, June 28, 2016

Lamarckian Poker - a true diamond in the rough

Lamarckian Poker, occasionally published as Darwinian Poker, is one of my favorite games from Cheapass Games. And it isn't one of their 'official' games, just a rule set that's been on their website and other places.

All you need is a deck of cards. You don't even need a pencil and paper to keep track of scoring. Since a deck of cards is my minimal game kit, it's a perfect travel game.

In a nutshell, Lamarckian Poker is a fishing game that uses poker hands and simultaneous play. Truth to tell, I didn't know what a fishing game was before I played Lamarckian Poker, although I then realized I had already played some!

The goal of Lamarckian Poker is to 'evolve' your starting hand into the best poker hand you can make. Yeah, what it really is all about collecting cards :D (The first time I read the rules, all the evolution terminology completely baffled me. Jargon can be the enemy of communication, particularly when you're talking about a pretty simple game)

Everyone gets dealt out a hand of four cards and then four cards on the table. Then, everyone chooses a card from their hand that they will use to try and grab cards.

Starting with the high card, everyone takes turns claiming cards from the table. You get every card that matches the rank and suit of the card you played but the card you played goes on the table, up for grabs. 

The cards you claim go into your hand for future turns but it is possible to claim no cards, just adding a card for other folks to have a chance at getting. If you run out of cards, you've gone extinct and are out of the game.

After everyone has gone, the table is wiped and four more cards get laid out. When the deck runs out, whoever has the best poker hand wins.

I have played Lamarckian Poker at restaurants, gaming conventions, waiting for D&D sessions to start and while just hanging out. I've played it old friends and complete strangers. And, every time, everyone has had fun.

Easy to teach, quick to set up and dynamic to play, Lamarckian Poker ticks off a lot of things. It takes a deck of cards and gives me a game that feels like a designer game without feeling busy or forced. Instead, it gives me a light, quick game that folks want to play again immediately.

I think the key is the simultaneous play. That makes Lamarckian Poker feel fresh and it definitely keeps the game exciting. It keeps everyone active in the game and make the decisions a lot more interesting.

Lamarckian Poker mashes together three different ideas (fishing, simultaneous play and poker hands) with a rule set that takes up one page and uses a regular deck of cards that everyone has. And the results are genuinely brilliant.

https://boardgamegeek.com/boardgame/3270/lamarckian-poker

http://cheapass.com/freegames/pokersuite