Thursday, August 2, 2018

Too many games means never understanding them

Chasing the next big thing might be a better turn of phrase than my usual ‘too many games, not enough time’.

You known exactly what I’m talking about. It’s when you’re so busy getting to the next new game that the last new game only gets a play or two. If that.

So you never really get to grok the game and understand how it really works. So you never really get your money’s worth out of your purchase. And if the game has a lot of bells and whistles, you never get to see them all.

(Expansions can be the worst. If you weren’t really playing a game much or at all, expansions just make a game you’re not playing more expensive. The game whose expansions really paid of for me personally was Dominion, although Carcassonne’s first two expansions were also saw a lot of play for me. Oh, and Ticket to Ride.  Okay, expansions for evergreen games are worth it)

This really came home to me with kickstarters with stretch goals for extra goodies. For instance, I made sure to get all the races and such for Tiny Epic Kingdoms but I _still_ haven’t gotten it on the table! I’m in the same spot as if I’d just made the basic PnP demo :D

In some ways, my current focus on PnP both helps me keep this habit going and helps alleviate it. On the one hand, I’ve crafted far more games than I’ve actually played, even just counting solitaire games. On the other hand, I’ve spent a _lot_ less money and they take up less storage space. And crafting the games is its own fun. 
 
It’s tough because the market now has so many games and SOMEone has to be the early adapter. For me, though, that’s not me right now.

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