Okay. In November, I made copies of Elevenses for One, Murderers Row, Palm Island, Get the Girl, The Coins Tribe Revolt, Sun Starters, D6 Wizardry, Gladiator Gauntlet, Race for the Rhine, Slicer, Tussle-Mussie, and Hyperdrive Odyssey.
While that list is a lot more impressive than just making a copy of Micropul in October, most of those games are just nine cards worth of crafting, with the biggest games being eighteen cards. I’m hoping that December will see a project that’s larger than a micro game or a roll and write.
(Not that micro games and roll and writes are a bad use of PnP time. They are a great use of it. However, I also want to push myself)
The Mini PnP Secret Santa was the culprit. I literally did no PnP crafting for almost the entire month. As the end of the month started to come up, I decided I’d better start working on what I’m planning on sending out. And when I started doing that, I just kept on going. All of my crafting for November was done in a flurry over three days at the end of the month.
(I have a feeling my crafting for December will be another flurry at the very start, a continuation of this one)
I do wish I was being more steady about my print and play projects. Spending literally weeks doing nothing and blazing away at a breakneck pace over a couple days. It takes away from the meditative, calming element of making PnP projects.
I knew that I wasn’t done with print and play, even though I had gone into hibernation. It is still nice to have that knowledge confirmed, even if I went from zero to sixty.
No comments:
Post a Comment