As a Christmas gift for ourselves, we got Clubhouse Games for the Nintendo Switch.
I can already tell that it will be a great source of play and blogging material.
Back in the days of yore, you could find game collections on floppy disks for ridiculously low prices. And they were always hot messes that, despite the bargain basement prices, you still overpaid for. Well, Clubhouse Games provides an answer for ‘what if one of those collections was good?’ Of course, it costs more than ‘fifty games for five dollars’ tag but that’s the price you pay for quality and actually working.
Of course, there’s a lot you WON’T get. Anything that is a licensed product is not going to be a part of Clubhouse. No Euros, no War Games, no Ameritrash. If there’s a copyright attached, it’s not there. Abstract strategy games and card games and party games. If those aren’t your jam, this isn’t your clubhouse.
What you do get is an eccentric, eclectic collection of games, ranging from century old classics to things like tank fights and toy boxing. There are even games like darts and bowling that are callbacks to wII sports.
It would be fascinating to see the process Nintendo had of selecting the games. I’m surprised there isn’t a form of Poker, let alone Go (Even a 9x9 board would have been something). Euchre would have been nice too. But you still get a wide selection of family games for a variety of occasions.
But the real star is the interface. There has been an endless history of game collections in the digital world and most of them have ranged from meh to terrible. Clubhouse Games works because it has an exceedingly clean and user-friendly interface. You can actually learn how to play and then actually play the games. It’s easy and it’s not easy to achieve that kind of easy.
Clubhouse Games is not what I think of when it comes to gaming on the Switch or gaming online. But... it’s good.
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