We are about half way through Dicember.
Let’s go through the ground rules: there are three levels of challenges. Play fifteen different dice games, play thirty-one different dice games and play a different dice game each day in December. (Which would still be 31 games but with a time structure)
Oh and online play or app play count BUT only if it duplicates the analog version of the game. (And if it doesn’t, why would I want to play it?)
I went in, aiming for the regular challenge level. I was pretty sure I could do the second level. I wasn’t too sure about the third level but I am tracking the dates of plays just in case.
Well, I am almost at thirty-one plays. Which honestly isn’t a surprise. I’ve really gotten into PnP Roll and Writes. I have a decent library of dice games to tap.
So, that leaves the third level of the Dicember challenge. A different dice game each day of the month. And there are four hurdles to to doing it.
Pacing - making sure I don’t play too many different games when I have free time
Life - And some days, I really don’t have free time and Dicember isn’t a priority. As the holidays kick in, that will get more so.
Fun - Feeling obliged to play a game can be a grind, which defeats the purpose of playing a game
Asynchronous Play -
Okay, that last one requires a little explanation. I play a lot of turn-based games online with long distance friends. It’s great. But I can’t control when the game will end which was how I had five dice games end on one day. Which was great for reaching thirty-one plays but not great for a game a day. On the other hand, we might not finish any of our games of Castles of Burgundy this month :P
Eh, I’ll at least reach the second challenge before January. It adds a new element to my month. And if it stops being fun, it’s okay to stop.