Friday, December 31, 2021

Obligatory year end blog - warning - it’s boring

 In 2021, I started included monthly updates on my blog so the thought of a year-end update isn’t as interesting this year. But, you know you got to do it.


I will say that 2021 was a better year than 2020 but 2020 was a profoundly bad year. The Pandemic is a (hopefully) once-in-generation event whose effects will still be felt years after it’s finally over. 

My only face-to-face gaming was with my immediate family. If there were any local conventions, I didn’t hear about them and I’m pretty sure there weren’t any. 

Print and Play and solitaire gaming continued to be the primary focus of my gaming and I continued to curate that. Less crafting a game because it was there and more and more focus on making games I want to and would play. And online play continued to be there for me.

Honestly, a lot of 2021 was spent focusing on getting life outside of lockdown going again so gaming wasn’t a priority. Under those circumstances, Print and Play Roll and Write games are so awesome. They let me keep on exploring games with limited time, space (mental and physical) and resources.

2021 was a busy, honestly productive year for us. Gaming just wasn’t a focus but it did help keep us sane.

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