When I actually looked at how many games I tried out in July, I was surprised. It wasn’t a crazy amount but it was a crazy month. (To be fair, I have a lot of crazy months)
Aquaducts was the only Print and Play game I put together in July. It’s also the only game I learned that I couldn’t play on a clipboard.
I have been playing a lot of In Hand games and Roll and Write games. And I love both those genres. But playing a tile-laying game for the first time in ages was very refreshing. I downright binged the game.
I also tried out a lot of games from Chris Anderson’s Tempus system. I am pretty sure that Tempus Infinitum is still in the prototype phase (and might not go beyond that) and was interesting but had issues. You could have setups that just don’t work.
I also played the first eight Tempus Quest episodes. Almost entirely on airplanes. The Tempus system games work well in limited spaces. No dice or cards. Just a pencil and a watch. The Tempus Quest games were better balanced than Tempus Imperium and explored what you could do when the system.
I didn’t think I was going to actually learn a Roll and Write game that actually used dice during July. Than I tried out Wheat & Ale and Rallytaire.
Wheat & Ale is about building an Arcadian community in a river valley. Very simple but I like how it isn’t just drawing stuff on a grid. There is actually a bit of engine building going on.
And I finally have tried Rallytaire. It is like someone decided to remake Formula De as a Roll and Write that uses regular six-sided dice. For one player. I think there’s limited replay value but I love that it exists.
(I also wonder if you could revise it for multiplayer if you lived in a place where you can’t get Formula Dr)
I have no idea what August holds.