Saturday, March 16, 2019

Carrying In Hand games everywhere

Okay. I said I was going to do it and I’ve done it. I made a second fidget box, my pet term for a small, extremely portable box of solitaire card games. 

They live either in my bag or on my nightstand and the games are really more for fidgeting or taking mental coffee breaks than being the focus of my gaming life. You know, except when they are :D

One of the things had has haunted me when it comes to make these little to-go libraries is size. The first set of cheap plastic boxes I picked up are too small for larger cards and are slightly convex so the cards at the bottom have to be even smaller :P This second cover box is actually a plastic case that gum came in. It is longer and wider so larger cards can fit into it but it’s more shallower so fewer cards can fit :D

But it fits my big goal. I can fit the Palm Island PnP demo into it. 

While playing more Palm Island, which I am doing, is awesome, it was two of the prototypes from the current Nine-Card PnP contest that made me decide to make an In Hand box. Which means I’ll probably be making new copies of those games in a few months when they are further developed.

9-Card Circus has to using several different actions to sort the cards, creating runs and balancing symbols. I am still trying to grok it but I feel like it’s ambitious in its design and I like that. I want In Hand games to be more than just fidgeting. Even if I decide in the end that  it doesn’t work, I’m glad that it was tried.


On the other hand, Labyrinth Runner, which creates a maze of forking paths out of nine cards in your hand, is amazing for fidgeting. It’s been a great anywhere game. I haven’t bothered trying the advanced game, just playing the light one over and over.

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