Monday, July 8, 2019

A literal second look at King of Tokyo

The first time I played King of Tokyo was a two-player game in January, 2013. The second time was a five-player game in June, 2019. Yeah, those were two very different experiences. And, to no one’s surprise, the five-player game was the much better experience.

Calling King of Tokyo Yahtzee with giant monsters is a fair description but it is more than Yahtzee with some giant monster pictures added. Very importantly, you get to beat each other up!

This was the first time I got to try the Power Up expansion, which I liked. I liked the original power cards (random but goofy fun) and the expansion gives you another, even more thematic way to get them.

Years ago, a friend said King of Tokyo was what Monsters Menace America should have been. When I pointed out they were not even remotely alike apart from being about giant monsters, he said he really meant that he’d rather play King of Tokyo. Which I can understand. I do like Monsters Menace America but King of a Tokyo is a lot more accessible and I can see it being a lot easier to get on the table.

And not only have I not played King of New York, I’m not sure if I want to. Part of the appeal of King of Tokyo is how simple it really is. I’m not sure if making it more complex is a selling point. If I want a more complex dice game, I have Alea Iacta Est or Kingsburg or To Court the King or others. Just like I don’t want to try any of the later versions of Tsuro. The simplicity is part of the selling point.

King of Tokyo remains a game that I don’t mind playing but wouldn’t particularly seek out and would only buy if our son ended up really liking it. It’s two main selling points for me are simplicity and going all in its goofy theme. 

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